Unreal Tournament 3 looked great and benefied from vibrant colours running at a 1,920x1,080-pixel resolution. We saw no signs of input lag, blurring or streaking during fast movement.
The optimal viewing angle for a monitor is usually directly in front, about a quarter of the screen's distance down from the top. At this angle, you're viewing the colours and gamma correction as they were intended. Since most monitors are made to be viewed at that angle, picture quality at non-optimal angles can vary. Like most monitors, the VG2427wm uses a TN panel, which gets overly bright or overly dark when viewed from non-optimal angles. When we viewed the VG2427wm from the sides or below, the screen appeared to darken only a couple inches from the optimal angle. From the sides and below, text is still readable until viewing from about 70°. Of course, when we viewed the monitor from the optimal angle, we had no problems.
In our power-consumption tests, the VG2427wm drew 39.37W in its default on mode, compared with the G2410's much lower 23.22W. The VG2427wm's standby mode drew 0.42W, compared with the G2410's 0.48W.
(Longer bars indicate better performance)
(Longer bars indicate better performance)
(Longer bars indicate better performance)
Conclusion
Despite its good ergonomic features and great movie and game performance, we find it difficult to recommend the ViewSonic VG2427wm. The £210 Dell SP2309W with its 2,048x1,152-pixel resolution and the £250 Dell G2410
with its stellar performance are better buys. The VG2427wm's hollow and
fragile-feeling chassis make its price even harder to swallow.
Additional editing by Charles Kloet